#ScreenshotSaturday for #ProjectWeirdLittleGuy this week is just me being surprised, once again, at how easy something is to do it #GodotEngine. Here's click and drag inventory slots in #Godot4 implemented in about 20 mins.
Made a lot of progress updating Ruins to #Godot4 yesterday which is great except for the fact that it's absolutely procrastination to avoid doing the rewrite of the history system I've been needing to do for ages.
twitter.com/Ze_Burnay/status/1585657191243157504Almost at 20k followers
— Zé Burnay ✹ (@Ze_Burnay) October 27, 2022
Here's a pinecrab
#ScreenshotSaturday for #ProjectWeirdLittleGuy this week features this little fella by Zé Burnay that I absolutely fell in love with on Twitter and wanted to try recreating in 3d. Here's Pinecrab modeled in #Blender and procedurally animated in #GodotEngine with #Godot4's new skeleton modification stack. #gamedev