#ScreenshotSaturday Playing around with setting up a cutscene system, got it populating the next match to be played in the career progression, and I'm feeling like I'm getting to a place I'm happy with for the character art for Pol. #MeatDerby #indiegames #gamedev
Been working on menus for Meat Derby, trying to make it feel like a horrific and mundane machine, like a vending machine that dispenses dessicated corpses. I'm liking using the blood smear focus marker, and the little conveyor window for network options. #screenshotsaturday #gamedev #meatderby
twitter.com/Ze_Burnay/status/1585657191243157504Almost at 20k followers
— Zé Burnay ✹ (@Ze_Burnay) October 27, 2022
Here's a pinecrab
#ScreenshotSaturday for #ProjectWeirdLittleGuy this week features this little fella by Zé Burnay that I absolutely fell in love with on Twitter and wanted to try recreating in 3d. Here's Pinecrab modeled in #Blender and procedurally animated in #GodotEngine with #Godot4's new skeleton modification stack. #gamedev