Made a lot of progress updating Ruins to #Godot4 yesterday which is great except for the fact that it's absolutely procrastination to avoid doing the rewrite of the history system I've been needing to do for ages.
Made a lot of progress updating Ruins to #Godot4 yesterday which is great except for the fact that it's absolutely procrastination to avoid doing the rewrite of the history system I've been needing to do for ages.