Ash McAllan @ash@acegiak.net

Game Designer, Writer, Occasional Streamer, Anarchoqueer, and Goblin Queen.

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Ash McAllan
@ash@acegiak.net

#screenshotsaturday Monday again for #projectWeirdLittleGuy. I've been working on a shader to make my heightmap terrains look nice. This one is a combination of a triplanar shader by @yafd and a stochastic sampling shader for unity by /u/rotoscope. I've put it up on github here: https://github.com/acegiak/Godot4TerrainShader

GitHub - acegiak/Godot4TerrainShader: Split texture, stochastic sampled, triplanar texture shader for Godot4 GitHub
A gif showing a character in a heightmap environment with stochastic triplanar texture sampling applied to the terrain.
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  • 2 years ago
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