Ash McAllan shared 1 year, 7 months ago

Ok so I'm working on a little bit of procedural NPC functionality and I'm wondering if anyone has any good resources, examples, or ideas for applying something like... personality filters to text? Or, like, marked up text? The first things that jump to mind are character catchphrases in Animal Crossing and the text filters in Qud for Fish and Birds? Just thinking of assigning one such filter to each NPC generated and then the other systems can provide base text to then be presented through that filter to give it character that makes it feel both more cohesive and unique to that NPC? I've got some thoughts on ways to approach it but I thought I'd check if anyone knows of really solid pre-existing work already.

Ash McAllan shared 1 year, 7 months ago
Ash McAllan shared 1 year, 7 months ago
Ash McAllan shared 1 year, 7 months ago
Ash McAllan shared 1 year, 7 months ago
Ash McAllan shared 1 year, 7 months ago
Ash McAllan shared 1 year, 7 months ago
Ash McAllan shared 1 year, 7 months ago
Ash McAllan shared 1 year, 7 months ago
Ash McAllan shared 1 year, 7 months ago
Ash McAllan shared 1 year, 7 months ago
Ash McAllan shared 1 year, 7 months ago
Ash McAllan shared 1 year, 7 months ago
Ash McAllan shared 1 year, 7 months ago
Ash McAllan shared 1 year, 7 months ago
Ash McAllan shared 1 year, 7 months ago
Ash McAllan shared 1 year, 7 months ago

I support the Indigenous Voice To Parliament, but I don't like that it is only advisory with no real power.

I'm frustrated because there's such an OBVIOUS solution but it will never happen: Remove the British Crown from the constitution and grant THOSE powers to the Indigenous Voice To Parliament.

Ash McAllan shared 1 year, 7 months ago