A roguelite 2d action platformer where you play as a disembodied head searching for the wizard that stole his body
Amygdala was the the first and only project released by the MachineSpirit microstudio which I founded in 2013. Leading a six person team I was responsible for game design, direction, and about half of code written. We released Amygdala on itch in 2014 and Steam in 2015 through the greenlight voting process. Amygdala was made in Java with LibGDX and Box2d.
His body stolen by an angry wizard, an ordinary man must venture into a...