Footprints is a game I wrote for the 2017 200 word RPG challenge. It is a game whose rules require you to change the game in certain ways and then give it away to other players for them to then explore and change.
It inspired by Risk: Legacy and USB Minecraft worlds where you give it away when you die.
There is an other place.
It is called
You get there by
Print this on paper, fill in the blanks above, then redact this sentence.
Play one game of Footprints then give this document to other people to play.
Players create a character with a name, a belief, and stats: Quick, Strong, Hale, Smart, Odd, True. Give each stat a value between -1 and 3. Stats must total less than ten.
Together, tell a story where the characters enter the other place and what happens there. Players describe their characters’ actions, the GM describes all else. Rulings will sometimes be triggered which say what happens next. They start with a bang(!)
When playing the GM adds additional rulings and/or fictional elements to this document. They add between one and five. Add pages as needed.
!When a character is hurt, reduce their Hale by one.
!When a character’s Hale is less than one, they die.
!When a character attempts something non-trivial, roll 2d6 and add whichever stat the GM says applies. If the result is more than seven they succeed. If less than ten the success is partial or comes at a cost. Otherwise the GM says what happens.