Boundary Walker – Magical Realism in DungeonWorld


The Boundary Walker is the weird do-everything playbook that I ask my players to use when we run Magical Realist games of DungeonWorld.

The characters become archetypes of works by Murakami and Miyazaki which are our inspirations but still have the option to take a diverse array of advanced moves later in the game.

This was originally put together in 24 hours for a birthday game I ran for my wife and we had so much fun we’ve used it multiple times since.

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