#Threeforged15135 – The Book Of Armaments – A fairly loose mechanical structure for resolving arbitrary narrative conflicts but an interesting format as far as twisting the standard GM/Player model. Would like to see a bit more crunch as far as how weapons work and why that weapons is so effective in the world. The arbitrariness of the card system and the low value of the reward tokens makes me think it might be a bit hard to get invested in the story.

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